Source: world-bible/codex/00-introduction.md, world-bible/codex/STATE.md
Start Here
Singularity is a two-player trading card game about the last decades before a threshold nobody has crossed yet. Rules first, world second, cards third — read in whatever order gets you to the table fastest.
- Introduction — the world, the Rift, and the seven factions' question.
- Quick Start — the fastest path to a first game.
- Gameplay Rules — full turn structure, Signal economy, the Singularity Clock, and every keyword.
- The Seven Factions — territory, worldview, mandated weakness, and play pattern for each.
- Preview Pack Checklist — what's in your pack.
Card Codex — MERIDIAN Preview Pack
9 cards, all owner-approved and print-complete — the seven faction-leading Apex Agents, one Rare Agent, and the first Apex Schema.
| Card | Faction | Rarity | Collector |
|---|---|---|---|
| Kael Vorten | Resisters | Apex | MRD · R-A11 |
| Cassel Oryn | Aligned | Apex | MRD · AL-A11 |
| Vera Nexen | Augmented | Apex | MRD · AU-A11 |
| Kavond | Architects | Apex | MRD · AR-A11 |
| Corvex | Collective | Apex | MRD · CO-A11 |
| Talora | Navigators | Apex | MRD · NA-A11 |
| First Anchor | Emergent | Apex | MRD · EM-A11 |
| Oran Terion | Aligned | Rare | MRD · AL-A08 |
| The Map Itself | Navigators | Apex Schema | MRD · NA-S03 |
MERIDIAN is the founding 149-card set; these 9 are the first to clear full production. This Codex grows with the set, not ahead of it.